Overview

Overview

Gold Rush is a high-stakes game of risk & reward, set in the world of Cambria, where recent discoveries of Gold deposits by early explorers have attracted hordes of adventurers eager to extract a fortune from the remnants of a land devastated by an unexplained disaster.

The Viceroys of New Cambria, finance these treks into the unknown. Most adventurers do not return, but those who return do so loaded with unimaginable treasures - Ancient Artifacts and Gold Ore - items that grant Royal Favor points when turned in to the Royal Treasury with a majority of their otherworldly Luster intact.

Outside the main capital of New Cambria, the king's rule is weak - the further out an adventurer goes, the more dangerous the region and the more lucrative the rewards. Players can be attacked at any time, losing any accumulated resources and gear on death. Roaming threats abound, from both the cursed native inhabitants of the land and rival adventurers seeking easier paths to wealth.

At the end of each season, players can cash out massive grants of Blast Gold and Ethereum issued directly from the Royal Treasury, based on their Royal Favor points and accumulated XP.

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Note: In this playtest, PvP will be disabled.

Rewards

For the GOLD RUSH PLAYTEST #3, a total of 1,000,000 $BLAST, ETH from charter mints & energy purchases, and ??? Blast Gold will be split amongst playtesters.

The prize pool will be split as follows:

  • 70% - Royal Favor Points 👑

    • Earned by trading in Gold Ore (from Skilling), Artifacts (PvM), and Gem Piles (Chests) to Sir Althus

  • 30% - XP Leaderboard 📊

    • Split equally amongst top 25 in XP per skill (15 skills total)

Additionally, playtesters will earn Gold Rush Essence Points for participating, based on a variety of metrics of performance in game.

Time

Gold Rush Playtest #3 will last for roughly 3 days, starting Friday July 5th at 11pm SGT / 5pm CEST / 11am ET. Depending on player progression, the playtest might be ended earlier, at the discretion of the Cambria team.

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