🥸Changelog

New Features

  • Treasure Chests

  • Open World Dungeon Expansion (Cyclops, Shaman Boss)

  • Lodestones / Home Teleport - choose New Mortis or the Capital

  • Improved Performance + Login Issue fix

  • Trading Post (Grand Exchange) - talk to Matilda in the Capital

  • Item Splitting / Stacking - SHIFT-click or right-click the item

  • Mailbox (receive airdropped items, Energy Orbs)

  • Energy Orb purchasing in-game

  • Global Shouts (/s in chat)

  • General Store improvements

  • NPC Shop improvements (auto-supply, lowered pricing)

  • Energy Bar restore/drain indications

  • Engineering Skill - Barricades, Traps (new!), Portals - Engineering (New!)

  • Chargecrafting v1.1

  • Alchemy v1.1 - Weak/Super Potions, Angel Dust for Antifire Potion

  • Interactable NPCs

  • Toggle Run on/off with R

  • Magic v1.1

  • Dynamic Combat XP

  • Settlements now have energy restoration zones

  • Keep 1 Item on Death

  • Cultist's Robes - alternative to Battlemage for glass cannon builds

  • Dragonsteel Helm / Armor - alternative to Adamantine for strength bonus and weaker defense

Adjusted

  • Increased Weight for Healing Items

  • Magic rebalance (buffed)

  • Adjusted Bonuses across most items based on playtest data

  • Fixed Ranged Armor stats

  • Block Barricades and Portals in Tier 1 regions

  • Defender / Shield now has negative magic/ranged stats

  • Block Portals in Tier 4 regions

  • Teleport Portal Accidents adjusted to DoT damage, instead of instant death, scales on magic lvl

  • Reduced zombie explosion damage to NPCs

  • Reduce Magic Charge, Bolt, Arrow weight

  • Reduced Gathering skill gold ore chance

  • Experience Lamps now give the max of 1000 XP or current level * 30, down from current level * 50

  • Higher tier NPCs now have armor penetration (ignoring Damage Reduction)

  • HP Restore duration is now longer for Fish & Stews, vs Restoration Brews which are instant

  • Doubled Adamantine Bolt, Adamantine Arrow ranged strength bonus

Bug Fixes

  • T3/T4 fiber duplication fixed

  • Item Pickup QoL fixes

  • Reduced zombie explosion damage to NPCs

  • Cyclops warp in animation

  • Faded Hitsplats that are not relevant to you

  • Dragon/Cyclops magic damage immunity fixed

  • Offhand equipment stats now shows correctly on Equipment Stats modal

  • Fixed hidden trees

  • Fixed Luster value calculations for trading in Royal Favor items

  • Fixed cyclops forever follow

  • Hunting stews now restore HP, adjusted HP restore duration for Fish / Stews

  • Thieving stalls disabled

  • Energy drain fixed

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