Marks
Marks are engravings of forgotten power left behind by the Ancients who carved them into obsidian tablets, now found in the Ruined Dungeons deep beneath the overworld. Though their origins are mysterious, the masses of ever-desparate adventurers have begun to attune these dark artifacts, bending their corrupted magic into combat power, utility, and defensive advantages during Expeditions.
Marks are TRADEABLE buffs dropped from Ruined Dungeon chests. TL;DR:
Attuning activates the Mark’s power and gives you its buff (can only be done in Safe Zones)
Players can equip up to three Marks at once
Unattuning turns the Mark back into a tradable item that you can sell or trade with other players.
Categorized into 4 categories: PvM, PvP, Hybrid, or Utility

Choosing the right combination is a core part of Gold Rush's tactical / strategic gameplay.
Marks
Some marks are not yet dropped and will be released in upcoming updates.
Mark of the Maniac
Passive
+15% bonus damage scaling with Stress
Mark of Frostroot
Passive
-50% Frost immobilization duration
Mark of Quick Nomming
Passive
Eat grilled food instantly (no combat delay)
Mark of Leeching Arcana
Passive
Spells heal for 5% of damage dealt
Mark of the Pathfinder
Passive
-35% Roaming Threat encounter chance
Mark of the Delver
Passive
Guarantees loot from Mystery Objects
Mark of Venom Guard
Passive
-60% poison damage taken
Mark of the Phoenix Seed
Passive
Prevent death once per 5min, heal to 20% HP
Mark of Salvaged Fate
Passive
+35% Gear Savior trigger chance
Mark of Resilience
Passive
-25% damage taken when multiple players focus you
Mark of Bonecaller
Passive
2x Bones and Big Bones from NPC kills
Mark of Recoil
Passive
Reflect 10% damage taken (max 100 per hit)
Mark of Weighted Fury
Passive
Up to +10% PvP damage at low carry weight (0% bonus at 80% weight)
Mark of the Slayer's Rhythm
Passive
Gives a short (1s) speed boost on killing any NPC or Player
Mark of the Opportunist
Passive
+12% damage to players already in combat
Mark of the Skirmisher
Passive
+20% move speed for 1s after ranged hit
Mark of Rending Force
Passive
25% chance to knockback 2 tiles on hit
Mark of the Forager's Surge
Passive
Gain 1s of movement speed after opening a Mystery object
Mark of the Blademaster
Passive
+25% Special Attack energy regen
Mark of Enduring Stride
Passive
+100% Run Energy regen
Mark of Energy Siphon
Passive
Melee hits steal 3% run energy (max 30% per target)
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