upBoosts

The new Boosts System introduces new expedition-boosting buffs that make each expedition feel different and more exciting. Boosts are random consumables that drop while you play (skilling, killing monsters/players, or opening Mystery Objects). They can only be used during the current run, and vanish to dust on death or entering a safe zone.

Important rules:

  • Boosts only work for your current run.

  • They disappear if you die or enter a safe zone.

  • High-tier boosts - especially Tier 4 - can temporarily turn you into an absolute monster if you manage to get multiple of them over the course of a run

Boost Types

There are 9 Boost Types, each with 4 Tiers of effects.

  • Strong Ale - reduces stress by 10/30/50/200

  • Lucky Charm - increases current reward multiplier by 5%/15%/35%/100%

  • Rabbit's Foot - increases reward multiplier by 250/500/750/1500

  • Body Rune - reduces incoming damage by 4%/12%/25%/50%

  • Relentless Fury - increases attack speed by 5%/10%/30%/50%

  • Unshackled Power - increases special attack regeneration by 10%/25%/60%/100%

  • Cosmetic Wealth - increases artifact drop EV by 5%/10%/20%/50%

  • Bounty Gather - adds +X% chance to gain additional resources per action

  • Overclock - increases skilling speed by 3%/8%/16%/35%

How to Get

Boosts drop through a variety of methods during your expedition:

  • Skilling

  • NPC Kills

  • Mystery Objects

  • Player Kills

Boost Tier

Whenever a boost drop is triggered, it rolls a Boost Type, and the Boost Tier

  • T1 - 50%

  • T2 - 35%

  • T3 - 13%

  • T4 - 2%

Tier probabilities do not depend on region, source type, or zone tier.

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