Creator Brief
Season 2: The Paymasters
Cambria’s much anticipated Season 2 is almost here, and we’re excited to have you with us as we gear up for one of our biggest releases to date.
🧠 TL;DR – What is Season 2?
14-day high-stakes onchain MMO event with massive airdrop
Extract loot, risk PvP, and cash out for USDC
Two new meta roles: Paymasters (idle investors) and Viceroys (guild leaders)
Real earnings & real risk
⚔️ What is Cambria?
Cambria is a risk-to-earn MMO with onchain stakes.
In Gold Rush (our primary game mode), you compete with thousands of other adventurers to extract a fortune from the remnants of a land devastated by an unexplained disaster. Every step outside the safe zones of the Capital City is a calculated risk to acquire Artifacts, Curios, and Gems - items that can be cashed in at the Royal Treasury for Royal Favor and Coins.
Key Features:
Risk-to-Earn - players risk their onchain assets (high risk) for high reward. PvP is a fundamental part of gameplay - hunting down and robbing other players, hoarding resources, manipulating markets, and more.
Player-driven Economy - almost all of the weapons, armor, etc. in game are crafted by players, powering a dynamic in-game economy that includes a native in-game auction house, p2p trading, mailbox, shops, etc.
Real Specialization - chart your own path to dominance in the in-game economy by choosing the skills and combat specializations that you want to master. carve out your niche as a famed smith, a power gatherer, or crafty engineer, or any combination of the above.
🤑 What are the Rewards?
Cambria S2 rewards both USDC (prize pool) and token airdrop (airdrop crates) through “Bribes” — giving players exposure to both liquid and long-term upside.

Points Leaderboard (AIRDROP)
Earn “Bribes”
Bribes are Lootboxes that can be opened for Trinkets (Cambria Airdrop points)
Players can also win NFT raffle Tickets for our upcoming Land NFT collection
$1.2m+ (estimated Token value) in Airdrop rewards.
Potentially higher if main prize pool exceeds $1m - will allocate more of token
Bribes can be earned through playing the game, running a guild, or passively.
Main Prize Pool (USDC)
90% of all ETH / RON spent on game assets in Season 2 will be added to the Main Prize Pool. This prize pool grows the more players join and continuously play and backs the season’s in-game Coins economy.
TL;DR - Earning Coins in game ⇒ direct USDC payout at the end of the season
Coins are liquid during the season - players can OTC trade coins with each other
We expect to have a $750k+ (projection, based on Season 1 data) Prize Pool by the end of the Season (2 week season)
There are natural growth loops built into this economy - the bigger the prize pool gets, the more people are incentivized to spend and risk more to capture a bigger share of this prize pool
The remaining 10% is allocated for Critical Bug bounties and Content Creators
👀 What’s New in Season 2?

Season 2: The Paymasters introduces two major new roles — and a darker economic layer:
🪙 The Paymasters (New Idle Role)
Players can become Paymasters by depositing Royal Charters (0.01ETH each) into the Syndicate Vault, earning ETH and in-game rewards passively.
Every new Charter purchase and solo player Loot cash-in triggers taxes distributed to Paymasters.
It’s an idle speculation role — profit through chaos, and let other players bleed for your gain.
🏰 Viceroys & Guilds (New Active Strategy Role)
Players who deposit 10+ Charters (or hold a Cambria Founder NFT) can become Viceroys, elite guild leaders who:
Sponsor F2P players using their Charter slots (think Axie “scholars” model)
Split Royal Favor earnings from guild members
Control shared Guild Chests, set custom split percentages, and manage officers
Compete for top leaderboard spots (that give additional multiplier boosts on earnings)
It’s a game of strategy, resource control, and trust - or betrayal.
Paymasters and Viceroys (Guild Leaders) are directly opposed → the more dominant the Guilds become, the more of the final Prize Pool they will win, at the expense of Paymasters. Paymasters only take taxes on Solo Player cash-ins
Other Season 2 Updates:
Massively Expanded World - 6 regions, 78 unique zones, ranging from safe to extremely dangerous
New Bosses, Mobs + World Boss
New Fatigue System, 4+ new Affliction types
Expanded PvP - new weapons, mechanics, armors, and more
FAQ ❓
How do I start playing and earning?
Mint a Royal Charter (0.02 ETH) and you can start earning in game. Royal Charters regen a daily amount of Energy per day. Energy is burned on a time basis outside safe zones. Higher tier zones have better loot and rewards, but burn more Energy. Energy Orbs (0.003 ETH) can be purchased to separately replenish Energy.
Is Cambria F2P?
Players can play a limited F2P trial but will be economy locked (cannot transfer value) on the account until they mint a Royal Charter
Is Cambria still in Early Access?
Yes — Gold Rush is still in early development and runs in limited seasonal cycles. Each season is a live economy test with real stakes and community-driven outcomes.
Isn’t Cambria the gambling game?
You’re probably thinking of Duel Arena - where players stake ETH on 1v1 duels to the death. Duel Arena is a minigame inside of Cambria that’s currently separate from Gold Rush.
Key Dates 📅
Season 2 will be live for 14 days ✨ Here’s our upcoming launch schedule:
Monday, March 31st - Season 2 Announcement on X
Thursday, April 3rd- Season 2 Docs released
Friday, April 4th - Testnet opens (Practice Mode)
Next Monday, April 7th - Season 2 starts
Sunday, April 20th - Season 2 ends
⏰ All events begin at 11am ET / 8am PT / 4pm CET / 11pm SGT.
What We’d Love to See from You
🔥 X threads/posts around the Season 2 narrative and how players earn ETH through Expeditions, Guilds, Paymasters, and other game mechanics
🔁 RT of Cambria’s official announcement posts, patch notes, and explainer threads
🧠 Explainer content: short-form videos, memes, infographics, or visual guides on how Paymasters and Viceroys work
🎮 Gameplay previews or commentary on the ETH prize pool, PvP raids, or highlights
Big Narratives
Real Players, Real Risk
Player-contributed, Million-dollar Prize Pool
Highest Volume Crypto Game Economy
Real Specialization - Level 99 Smithing should be in very high demand
No rules, cutthroat gameplay - game is a simulation box for PvPvE behavior onchain
Diplomacy gameplay. Potential for “merchers” - players that only trade
Emergent Gameplay Potential - backstabbing, Guild drama, PvP bounties, large sums lost and won in game, Guild rivalries, massive wars & battles for resources
Media Kit (Screenshots, Banners, Logos, etc.) 📦
CLICK BELOW 👇👇👇
Key Links 🔗
Socials
🟪 Discord Community - The home page for our community
🕊️ Twitter / X - Official
@playcambriaTwitter👦 BEN.ZZZ (Cambria Founder) - My personal Twitter! Sneak Peeks, Threads, and more
Other Info
🌐 Website 📔 Game Docs (coming soon…)
Contact Us 📫
If you need any help or have questions about content, creator incentives, or anything else:
Twitter: DM Ben (Founder) https://x.com/cyberpunk or Queenie (BD / Creators) https://x.com/crownqueenieog
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