Patch Notes: Pre-Season (More)
Day 1: Shroom Lord Bonanza

For Day 1 - the Shroom Lord boss will have 2x the usual Artifact rewards.
Additionally, try out the "Ring of Insight" (buy this from Sousin's Shop) -> equipping this Ring will give you a chance to get "Tomes of Insight" which you can sell to other players, at the cost of getting 50% less Combat XP. Tomes gives you instant Combat XP in the style of your choice (Melee, Magic, Ranged) when used. For players that want to skip the grind - you can buy these in the Trading Post to get ahead.
Patch Notes
Fixes Mind Control cooldown
Fixes a bug where maximum hitpoints kept increasing when adding a new mastery point.
Add slow-down effect to Instant Attack.
Update slow-down effect of the Frost Nova ability.
Update spell, special attack and mastery descriptions.
Reworked the Chain Whip special attacks to not be overpowered against bosses and players.
Fixed a bug where the Piercing Arrow mastery for ranged was not applying bleed damage.
Nerfed this mastery, requiring the player to hit the target successfully for it to roll on bleed chance.
Added Ammo Recovery mastery upgrade passive for ranged mastery.
Fix a bug where Evasion multiplier was incorrectly added
NPCs and Ground Items will spawn to the closest walkable tile if dropped or spawned on an unwalkable tile.
Fix XP dropdown
Rebalance magic spells, updated configs
Fixed Evasion Bonuses always showing even when not active
Added "Ring of Insight" to shop, Tomes of Insight
Fix chicken and sheep drops
Added a min damage amount for Mana Reversal (mageslayer bow special attack) if the anti-mage special procs
Deal massive damage if target recently casted a magic spell, based on the target's magic power.
Fixed 200+ stress interactions (50% reduced healing, persistent damage, etc.)
Added tooltips for Stress / Reward Index / Fatigue to explain the mechanics
Increased gold value of Treasure Toad
Disabled Defensive Skilling XP (HP + Defense from skilling) for passive skills (e.g. crafting, smithing) and Chargecrafting
Bolt / Arrow / Ballista bolts now produce 100 units per Metal Bar
Fix Falcon Sounds
Add Frost Nova FX
Add Stress Items (Strong Ale, Rabbit's Foot, Lucky Charm - that decrease stress or increase reward multiplier) to NPC drops and certain mystery objects
Fix Earth spell attack delay
Frost Nova also applies slow for root-immune targets
Mind Control mastery will prioritize your current target
Increase Frost Barrage AOE from 1 to 2 tiles
Extend time of Mind Control spells
Increased Curio earning rate
Decreased Run Energy regeneration
Coca Leaves now decreases 10 Run Energy and Prayer after it wears off
Prayer Potion reduced (14 prayer + 30% of max prayer)
Adjusted all Reward Multipliers for bosses / t4 / t5 NPCs
Barrens and Swamp fishing spots now exclude Trout and Cod (buff)
Caverns fishing spots now exclude Trout, Cod, and Carp (buff)
Various Weapon Buffs/Nerfs - see this doc for latest values
tl;dr nerfed dagger, buffed chainwhip/greatsword/falchion/sword/javelin
stone maul now has 100% armorpen on special attack
Buffed Auto Ballista damage
Broken Castigator no longer stuns on the chains attack (roots instead)
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