Patch Notes: Day 7

Bug Fixes

  • Fixed Guild names improperly displaying as player names

  • Reward Index is saved on logout / login

  • Fixed anti-poison not working properly when fighting Wyrmkin Spitters

  • Fixed TP scroll prices at Alanamenti's Shop

  • Many weapon/item descriptions updated to be more accurate

  • Ballistas are now attacked by bosses

  • Accidental item drops where shift key was stuck down fixed

  • Admins should now be hidden from Skill Leaderboard

  • Fix issue with SHIFT key sticking resulting in all clicks dropping items

  • Guild History performance improved, fixed loading issues

Gameplay Changes

  • All players are shown and visible on map (to equalize advantage for now until we can properly implement fog of war that's not bypassable with scripts)

  • Having an Affliction no longer grants +10% damage

  • Teleport Gate Changes

    • Can no longer be placed close to Treasure Chests

    • Cost 500 Energy on reentering to a Gate

    • Teleport Gate has a chance to spawn Cyclops on reentering Gate

    • Teleport Gate now is a Timed Action (interruptable) when used

    • Fixed Issues with finding the correct teleport gate to go back to

    • Teleport Gates now grant 500 Bloodstained Silver when destroyed (only awarded if you are not the owner of the Gate)

  • Treasure Chest now has 5 min respawn time

  • Paymaster Hideout teleport now costs 1k-3k energy if used in T3+

  • Max Multiplier for Orb Toxicity increased from 5x to 10x

  • Demonic changes (check tooltip)

  • Paranoid is no longer teleblocked

  • Increased stress generation for aggressive actions

  • Skulled players no longer are healed by the Restoration altar

  • Chance to get Curios when skilling reduced for lower tiers of Fishing, Mining, and Fiber Gathering

Other Changes

  • Guild Chest history improvements

  • Players with missing Artifacts from an earlier bug credited

Balance Changes

  • Broken Castigator, Felborne, and Legionnaire Rewards reduced by 10%

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