Patch Notes: Day 2
Day 2: Dark Forest Nightmare

All T4+ NPCs in the Dark Forest now have 2x Artifact Rewards!! Enter the dark forest at your own peril...
Shop Pricing Misconfiguration
The Ballista Bolt (T1) was incorrectly priced at 5 silver. This allowed players to effectively turn Bronze Bars into 500 silver each. We've identified 94 million silver created as a result, and 54 players that profited. This silver will be removed from the involved player's inventories and banks based on the general store sell price of Bronze Bars (10 gold each) to correct the imbalance, as much as possible. If you are affected by this, please create a ticket so we can update you on the timeline for when your account access will be restored.
A bounty will be awarded out of the $25k+ USDC and growing Critical Bug Bounty (5% of Prize Pool) reserved to the player that first reported the issue.
Patch Notes
Energy Orb Cap increased from 8 to 10
Remove coca leaves from easy drops
Increased Stress by 15 if eating Coca Leaves
Increase Longbow/Shortbow Armpen
On Cash-in, check your chat window for a message telling you how many orbs in last 24h you've used
Added Teleport Tab: Capital City to drop tables for Skilling (1/100 chance of curio)
This tab allows you to instantly teleport out of any location in game back to the Capital
Add Teleblock Scroll to shop (for Melee /Ranged to cast Teleblock on other players)
Teleblock blocks all teleports by the victim
Teleblock is also a Level 85 spell
Dragonsteel Dagger special energy used increased to 30 from 25
Change Founder check for Tax to be > 10 orbs instead of ≥ 8 orbs
Add Tooltips Info to Affliction statuses (on Hover)
Increase all NPC armor bonuses by 15%
Increased Skull Clear costs by 10x (Reynard)
Fix Scroll Cast (Item Cast) requiring Charges
Swamp Boss - Increase Barrage (magic attack) range, chance, damage floor, magic accuracy
Shroom Lord event is now over
NPC Reward Changes
Slightly Buffed: Mini Boss Shaman, Shadowsoul Cannibal/Spiritmancer/Knight, Elite Shadowsoul Cannibal, Wyrmkin Spitter / Hunter / Warrior
Slightly Nerfed: Rock Crab, Rock Golem, Possessed Zombie
Add Teleport Tab to Curio Drops (1% of Curio drop chance)
Spell Tweaks:
Rush Spells
Wind Rush: 25 -> 30
Blast Spells
Earth Blast: 210 -> 180
Fire Blast: 180 -> 210
Water Blast: 127 -> 137
Bolt Spells
Earth Bolt: 130 -> 100
Fire Bolt: 100 -> 130
Water Bolt: 79 -> 89
Strike Spells
Earth Strike: 80 -> 70
Fire Strike: 70 -> 80
Water Strike: 44 -> 54
Surge Spells
Earth Surge: 280 -> 260
Fire Surge: 260 -> 280
Water Surge: 181 -> 191
Wave Spells
Earth Wave: 230 -> 210
Fire Wave: 210 -> 230
Water Wave: 139 -> 149
Combat Masteries:
All Masteries
Reduce incoming PvP damage from 10% to 12.5%
Melee
Taunt duration increased from 3s to 10s.
Taunt will now increase your melee damage and accuracy by 10% whilst active.
Ranged
Bounce damage reduction decreased from 12.5% to 10%.
Piercing Arrow’s bleed % proc chance increased by 2%, slightly increasing the damage.
Trap Master will now also stun the target for 1.5s before applying the trap effects. Applies to bounce. Higher engineering means more damage & CC length for the traps.
Magic
Master Mind Control will always cause NPCs to attack your current target, can switch to a new target, otherwise they will attack each other.
Enhanced Power increased by 3%.
Increasing proc chance, damage and effects of elemental spells.
Frozen Chill damage increased by 5% @ T5
Note — Something very very special will be coming very soon to the Mastery system. Very special.
NPCs:
Shroom Lord
Strength Level: 150 -> 180
Melee Defence Bonuses: 45 -> 50
Swamp Leech
Magic Level: 95 -> 115
Morkrul, Man-Eater
Attack Level: 155 -> 165
Defence Level: 95 -> 105
Weapons:
Stone Maul special attack reduced to 33% from 50%.
Stone Maul melee attack bonuses increased from 82 -> 88.
Joltblade melee attack bonuses increased from 80 -> 88.
Joltblade melee strength increased from 80-88.
Corrupted staff magic level reduced from 80 -> 60.
Equipment:
Alanamenti’s Backpack of Attraction now has 10 ranged accuracy, 3 ranged strength and 5 ranged defence.
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