> For the complete documentation index, see [llms.txt](https://cambria-1.gitbook.io/gold-rush-s2/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cambria-1.gitbook.io/gold-rush-s2/patch-notes/patch-notes-day-14.md).

# Patch Notes: Day 14

## DYING LIGHT

<figure><img src="/files/0Mc0AFLGiaTDvPY0O7t3" alt=""><figcaption></figcaption></figure>

The corruption in the lands of New Cambria have now spread to the capital, empowering its native creatures and increasing its dangers.

### Gameplay Changes

* Player **attack speed** for all Combat types (Melee, Magic, Ranged) increased by <mark style="color:green;">**20%**</mark>
* Darkness has descended on New Cambria
* NPC attack speed increased by 30%
* Lifesteal, Divine Right heal reduced by 50%
* NPC movement speed doubled
* Boneborne, Cyclops spawn increased
* Rewards reduced to 0.8 from 1.1 to account for increase in attack speed on artifact emissions
* Curio Rewards increased from 3.8 to 4.2
* Stress Items, Prayer Potions removed from Mystery Objects

### Other Changes / Balance

* T5 Artifact drop chance has been **doubled** :star:
* Stone Maul tier has been fixed increasing repair costs - Tier 4
* Butcher artifact rewards increased by 6.25%

### Fixes

* Syndicate Vault - Charter Yield was incorrectly showing 25% of the actual amount in the lobby - this is now fixed
* Improves handling of disconnects by immediately reconnecting the session&#x20;
* Additional dev experiments around disconnections handling

## World Boss

The World Boss will spawn at certain times during the final day.  It has 3 main attacks

* Bite - deals massive AOE melee damage to a target and surrounding targets in a 3x3 radius
* Fire Blast - charges up to cast fireballs that target all players in a massive radius.  Players that are close to the Dragon will not be targeted by this attack
* Lunge - leaps into the air, disappearing for 2.4s.   Descends with a thud, dealing massive AOE damage in a 5x5 radius around a randomly selected player.

<figure><img src="/files/xuiL1LInfoI7ZOBMeHuW" alt="" width="563"><figcaption></figcaption></figure>

Dealing enough damage to the World Boss will give players **"Dragon's Breath"** - a buff that lasts for 30 minutes that has a chance to burn npcs or players on hit (chance is constant and accounts for attack speed when rolling).

The World Boss will spawn at the following times (on all worlds):\
**- 8 PM (20:00)** ET on Thursday\
**- 8 AM (08:00)** ET on Friday
