Event: Dungeon Warfare

Overview
Recent discoveries of Gold Ore in the Mining Dungeons have set off a frenzy of activity in New Cambria. The Crown has set up a temporary Dungeon Pass system in an attempt to contain the madness (while collecting silver for the Royal Treasury). Royal Statisticians estimate the Ore Deposits in these Dungeons to be worth up to 1.5 billion Silver
Timeframe
Duration: Until all the Gold Ore is mined
The Dungeons
Five Gold Ore mining spots are strategically placed throughout the complex dungeon layout
The dungeon is extremely large with multiple levels, passages, dead ends, and hidden routes
Dungeon Passes
Guild Mine Passes (item) cost 150,000 in the Armory shop (Sousin). Passes are untradeable, does not drop on death. Must be in inventory when you enter into any Dungeon entrance.
Price for non-Guild Mine Pass: 20,000 silver
Gold Ore Mechanics
Each Gold Ore is worth 500 Royal Favor / 15,000 Silver, and weighs 3kg.
Gold Ore cannot be cashed in to the Royal Treasury until after the event is over. After the event, you will be able to cash in your Gold Ore. If you are in a guild, the proceeds will be split as follows:
Guild Split Clarification
A portion of the total Gold Ore value is first split to the Guild Leader (and any sponsors) based on the Guild Fee, which is calculated using the average % split percentage across all guild members.
The remaining amount is then split equally among guild members holding the Mining Pass that have above a certain level of activity in the Dungeon (combat, entering/exiting, mining).
Other Notes:
After 100,000 Gold Ore is mined, all the Gold Ore mines run dry
There is 1 large Gold Ore that is 3x more productive than the other ones
Mining requires level 70+ Mining skill. Mining Speed scales on Mining Level, and Pickaxe
Gold Ore is extremely heavy
When mined, ore must be physically carried to dungeon exits to be secured
Dying with Gold Ore causes all carried ore to drop (100% lootable by other players)
Invocations - Pay to create Chaos in Dungeon (talk to Bard in City)
Cyclops Spawn
Choose number of Cyclops - scale cost in silver
5 Cyclops (100k) - 50 Cyclops (300k) - 100 Cyclops (500k)
Poison Gas
750,000 Silver to flood Dungeon with Poison Gas
For 1 minute, turn on Poison Gas -> deals 150 poison damage per 5s to everyone within a region
If Poison Gas already active, prevent new initiation
Strategic Elements
Barricades
Ramparts
Auto Ballista
Fireplace
Traps
Rewards & Leaderboards
Guild Rewards
Top guild by Silver extraction: "Gilded" Guild Achievement / Banner (permanent)
Top 5 guild members: "Dungeon Blindness" - 1 time emote, specific to this event
Individual Rewards
Top 10 Solo Miners
Other Changes
Stress accumulation is reduced by 25% inside the dungeon during the event
Players do not skull inside the Dungeon, or incur skull-related stress damage
Equipment dropped on death only loses 25% durability
Home Teleport spell is disabled while carrying Gold Ore
Rewards for all mobs reduced by 25% during event
Other FAQ:
Will the Gold Ore incur Paymaster taxes when cashed in? Yes, based on current Guild ranking when we open the Gold Ore cash-ins.
Will I be able to cash in Gold Ore immediately? No, we will push out another update with the ability to cash in Gold Ore
Can I cash in Gold Ore as a Solo Player? Yes, you will be able to, it will be the same as cashing in an artifact
Can I leave the Guild if I have Gold Ore? No, you will not be able to leave a guild if you have Gold Ore in your inventory or bank
Can I kick a guild member that has Gold Ore? Yes, but if they contributed, they may claw back some of their earnings.
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